All files / js/levels bigrm-7.js

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Press n or j to go to the next uncovered block, b, p or k for the previous block.

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/**
 * bigrm-7 - NetHack special level
 * Converted from: bigrm-7.lua
 */

import * as des from '../sp_lev.js';
import { selection } from '../sp_lev.js';
import { rn2 } from '../rng.js';

export async function generate() {
    // NetHack bigroom bigrm-7.lua	$NHDT-Date: 1652196023 2022/5/10 15:20:23 $  $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.0 $
    // Copyright (c) 1989 by Jean-Christophe Collet
    // Copyright (c) 1990 by M. Stephenson
    // NetHack may be freely redistributed.  See license for details.
    // 
    des.level_init({ style: "solidfill", fg: " " });
    des.level_flags("mazelevel");

    await des.map(`\
                                                        -----              
                                                ---------...---            
                                        ---------.........L...---          
                                ---------.......................---        
                        ---------.................................---      
                ---------...........................................---    
        ---------.....................................................---  
---------...............................................................---
|.........................................................................|
|.L.....................................................................L.|
|.........................................................................|
---...............................................................---------
  ---.....................................................---------        
    ---...........................................---------                
      ---.................................---------                        
        ---.......................---------                                
          ---...L.........---------                                        
            ---...---------                                                
              -----                                                        
`);

    let terrain = [ "L", "T", "[", "."];
    let tidx = rn2(terrain.length);
    des.replace_terrain({ region: [0,0, 74,18], fromterrain: "L", toterrain: terrain[tidx] });

    await des.region(selection.area(1,1,73,17), "lit");

    des.stair("up");
    des.stair("down");

    des.non_diggable();

    for (let i = 1, __end_i = 15; i <= __end_i; i++) {
       await des.object();
    }

    for (let i = 1, __end_i = 6; i <= __end_i; i++) {
       await des.trap();
    }

    for (let i = 1, __end_i = 28; i <= __end_i; i++) {
      await des.monster();
    }


    return des.finalize_level();
}