Press n or j to go to the next uncovered block, b, p or k for the previous block.
| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 | /** * minefill - NetHack special level * Converted from: minefill.lua */ import * as des from '../sp_lev.js'; import { percent } from '../sp_lev.js'; import { rn2 } from '../rng.js'; export async function generate() { // NetHack mines minefill.lua $NHDT-Date: 1652196028 2022/5/10 15:20:28 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.3 $ // Copyright (c) 1989-95 by Jean-Christophe Collet // Copyright (c) 1991-95 by M. Stephenson // NetHack may be freely redistributed. See license for details. // // // The "fill" level for the mines. // // This level is used to fill out any levels not occupied by // specific levels. // des.level_init({ style: "solidfill", fg: " " }); des.level_flags("mazelevel", "noflip"); des.level_init({ style: "mines", fg: ".", bg: " ", smoothed: true, joined: true, walled: true }); // des.stair("up"); des.stair("down"); // for (let i = 1, __end_i = (rn2((5) - (2) + 1) + (2)); i <= __end_i; i++) { await des.object("*"); } await des.object("("); for (let i = 1, __end_i = (rn2((4) - (2) + 1) + (2)); i <= __end_i; i++) { await des.object(); } if (percent(75)) { for (let i = 1, __end_i = (rn2((2) - (1) + 1) + (1)); i <= __end_i; i++) { await des.object("boulder"); } } // for (let i = 1, __end_i = (rn2((8) - (6) + 1) + (6)); i <= __end_i; i++) { await des.monster("gnome"); } await des.monster("gnome lord"); await des.monster("dwarf"); await des.monster("dwarf"); await des.monster("G"); await des.monster("G"); await des.monster(percent(50) && "h" || "G"); // await des.trap(); await des.trap(); await des.trap(); await des.trap(); await des.trap(); await des.trap(); return des.finalize_level(); } |